2 Devs from Down Under

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Entries Tagged as 'Gamedev'

Episode 41 - “Various” and some technical issues

February 11th, 2017 · Comments

For episode 41 we wanted to be so professional. Kai took his podcast microphone to his co-working space (which is on a really fast fibre connection) for a better recording quality to then have their internet connection break apart halfwalf though our podcast. We actually recorded on the 24th of January - just to make it clear that this is our January podcast and that we're TOTALLY on track for at least one podcast a month in 2017. Since the 24th, Mark was trying to get the editing done and then it was sitting with me for another 2 days until I managed to publish it.

But - we managed to talk about things. Starting off with Kai's house ethernet and wifi rewiring we went on to Mark's "living-in-the-bay-area" bubble and then talked a bit about Ubiquti Wifi gear. As usual we then quite quickly diverge into various aspects of gaming and gaming development tech (Daydream gets a worthwhile mention, too). An interesting discussing arose from that: What'd be the impact on flight training using VR? In particular if you're looking a cost/benefit and potential savings of not having to do as many training flights in a real plane or a very, very, very expensive simulator.

Another tangent was the use of open-source software in the various communities we're hanging out with. Looking at game developer, web dev and enterprise software communities, there's obviously quite a bit difference in how open-source software is used and how the idea of open-source software is fostered.

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Tags: Conferences · OSS · Cloud · Community · Android · Gamedev · Games · VR

Episode 40 - Happy Holidays

December 19th, 2016 · Comments

Welcome to 2016's show of 2DDU. Yeah, we know. I guess it was one of "those" years.

Anyway - we managed to squeeze in a recording, live from Mark's flash podcasting studio at Google and Kai's home office in Wellington's leafy suburb of Karori. Just in case you don't like the audio quality on Kai's side - that's gonna improve for episode 41, whenever that might be...:-/

In this episode however, we play a bit of catchup with our respective lifes and talk about what tickeled our fancies in 2016. For Kai that's essentially Android development and in particular Kotlin. Not unexpectedly Mark's focus in 2016 was on various cloud-y things.

We then talk a little bit about events we've been to, Pokemon Go and other games, how cool the Nintendo Switch will be. Obviously episode 40 also contains the mandatory air travel-in-the-US rant from Kai and a short discussion of Frequent Flyer program usage.

We're committed to be doing much better in 2017. Challenge Accepted, world!

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Tags: Conferences · Cloud · Android · Google Cloud · Languages · Kotlin · Gamedev